GEMINI CARBON EARLY ACCESS · AGENT ARCHITECTURE · EMPIRICAL REPLICATION Testing Gemini Carbon on “Jagged AGI”: 3D Portal Physics, W.H. Auden, and a $20k Autonomous Business What happened when I ran Ethan Mollick’s open-ended “Fable 5.2” prompts verbatim on Gemini Carbon, watched unguided agents invent the exact same manta-ray tropes, and built multi-agent guardrails to fix what broke. By Rabimba Karanjai · Live Observatory: rabimba.github.io/carbon-lens · Code: github.com/rabimba/carbon-lens Courtesy of Google DeepMind, I have had early access to Gemini Carbon for the past few weeks. Whenever I get my hands on a new frontier model, my first instinct is to skip synthetic leaderboards and throw messy, multi-hour engineering problems at it to see where the wheels come off. ...
Gemini Carbon Capability Test • One-Shot 3D WebGL • Zero External Assets Press Space to Leave Flatland: One-Shotting a 3D Chrome Dino Platformer-Runner with Gemini Carbon Reimagining Chrome’s 2D “No Internet” T-Rex into Signal Lost: Extinction Run —a 152 KB, zero-asset 3D browser platformer built in one shot with Gemini Carbon, complete with a 5-Act storyline, canyon sky-bridges, a rogue Wi-Fi Router Satellite boss, 2-second Amber Time-Rewind, and Mega-Rex meteor headbutts. Play Live: rabimba.github.io/dino-3d • Source: github.com/rabimba/dino-3d • Engine: Three.js + TypeScript + WebAudio Synth A nyone who lives inside a browser knows that small jolt of betrayal when airport Wi-Fi drops mid-tab, softened a second later by Sebastien Gabriel, Alan Bettes, and Edward Jung’s pixelated Lonely T-Rex standing above ERR_INTERNET_DISCONNECTED . Since 2014, Chrome’s Offline Dino has been the web’s shared waiting room: two butto...