On-Device WebGPU • Voice & Vision Agents • Halloween Build Rebuilding NVIDIA’s Nemotron Haunted House 100% Locally on WebGPU How an inspiring multi-GPU Python, FastRTC, and Omniverse driveway installation turned into a WebGPU haunted house—complete with 44-target ARKit pirate-plank deformation, TSL volumetric hellfire, YOLOv10s + ByteTrack costume roasting. Source: github.com/rabimba/monsterhouse-webgpu • Narrated Demo Video: monsterhouse-live-demo.mp4 (3m 42s) • Inspiration: NVIDIA Nemotron Halloween W hen the NVIDIA team published Boo! Now Get Off My Lawn! Building a Haunted House with NVIDIA Nemotron Open Models on Hugging Face, it immediately stood out as one of the most joyful physical AI builds of the year. Instead of putting another polite assistant inside a chat box, they projected a grumpy, splintered sunken pirate ship onto a real suburban garage door—giving it li...
WebAI Summit • Hardware Hacking • On-Device WebGPU Skipping the Photo Booth Line at Google’s WebAI Summit: Reverse-Engineering the 4-Color Espruino ePaper Badge (and Building an On-Device WebGPU Studio for It) How a 45-minute portrait queue turned into a live USB-C hardware hack, a bit-exact 96,000-byte 2bpp BWYR codec, surgical .bootcde firmware patching, and an open-source WebAI Badge Studio running LiteRT-LM and MediaPipe over WebGPU. By Rabimba Karanjai • Live Studio: rabimba.github.io/webai-badge • Source: github.com/rabimba/webai-badge W hen Jason Mayes invites you to Google’s WebAI Summit, you already know the demos are going to run locally in the browser without a cloud GPU in sight. What I did not expect when walking into the registration hall was to be handed one of the coolest pieces of conference hardware I have ever worn: a custom Espruino 4-color ePaper smart badge ( ...